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	<title>HenryTapia.com - Experiencing and designing things &#187; Games</title>
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	<description>User experience design - Experience and design thinking</description>
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		<title>Web award winners @ SXSW 2008</title>
		<link>http://henrytapia.com/archives/2008/03/15/web-award-winners-sxsw-2008/</link>
		<comments>http://henrytapia.com/archives/2008/03/15/web-award-winners-sxsw-2008/#comments</comments>
		<pubDate>Sat, 15 Mar 2008 15:54:27 +0000</pubDate>
		<dc:creator>hank</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.henrytapia.com/archives/2008/03/15/web-award-winners-sxsw-2008/</guid>
		<description><![CDATA[So SXSW 2008 is on at the moment. It&#8217;s hard to believe it&#8217;s been a year already since I attended last years Interactive festival. How time flies and all that.
So the web awards winners have been announced. The very talented mob at Preloaded took out the game category as well as best of show with [...]]]></description>
			<content:encoded><![CDATA[<p>So <a href="http://2008.sxsw.com/">SXSW 2008</a> is on at the moment. It&#8217;s hard to believe it&#8217;s been a year already since <a href="/archives/2007/08/14/dallas-austin-sxsw/">I attended last years Interactive festival</a>. How time flies and all that.</p>
<p>So the <a href="http://2008.sxsw.com/interactive/web_awards/winners/">web awards winners</a> have been announced. The very talented mob at <a href="http://www.preloaded.com/">Preloaded</a> took out the game category as well as best of show with <a href="http://www.sciencemuseum.org.uk/launchpad/launchball/">Launchball</a>, a great time-wasting (and educational) puzzle game for the <a href="http://www.sciencemuseum.org.uk/">Science Museum</a>. Congrats!</p>
<p>The winner of the art category was <a href="http://windowseat.ca/viscosity/create.php">Viscosity</a>, a neat flash toy that lets you create cool abstract pieces at the stroke of a brush (er, mouse). It&#8217;s a shame <a href="http://www.wolffolins.com/">Wolff Ollins</a> didn&#8217;t get their hands on this tool when they were designing the <a href="http://www.wolffolins.com/london2012.php">London 2012 logo</a>. Might have come up with something a bit nicer&#8230;  (Oooh was that bitchy / unoriginal / hackish? Do I care?)</p>
<p><a href="http://windowseat.ca/viscosity/drawing.php?id=10672&#038;popular=1"><img src="/images/content/viscosity.gif" alt="Viscosity generated image" class="noborder" /></a></p>
<p></p>
<p><em>Published at <a href="http://henrytapia.com/">HenryTapia.com</a> – Experiencing and designing things</em></p>
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		<item>
		<title>Dallas, Austin and SXSW, USA</title>
		<link>http://henrytapia.com/archives/2007/08/14/dallas-austin-sxsw/</link>
		<comments>http://henrytapia.com/archives/2007/08/14/dallas-austin-sxsw/#comments</comments>
		<pubDate>Mon, 13 Aug 2007 23:18:42 +0000</pubDate>
		<dc:creator>hank</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Technical]]></category>
		<category><![CDATA[Travel]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[Web Standards]]></category>

		<guid isPermaLink="false">http://www.henrytapia.com/archives/2007/08/14/dallas-austin-sxsw/</guid>
		<description><![CDATA[Early March saw us say goodbye to my Mum at San Francisco airport and move on to Dallas and Austin, Texas. A visit to the Sixth Floor Museum and a little boozing with the very hospitable Jade and Carter lightened up the otherwise dull city of Dallas before we hit Austin, the jewel in the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="/images/thumbs/dallas-austin-sxsw.jpg" alt="SXSW" class="noborder" align="right" />Early March saw us say goodbye to my Mum at San Francisco airport and move on to <a href="http://en.wikipedia.org/wiki/Dallas%2C_Texas" title="Wikipedia entry">Dallas</a> and <a href="http://en.wikipedia.org/wiki/Austin%2C_Texas" title="Wikipedia entry">Austin</a>, <a href="http://en.wikipedia.org/wiki/Texas" title="Wikipedia entry">Texas</a>. A visit to the <a href="http://en.wikipedia.org/wiki/Sixth_Floor_Museum" title="Wikipedia entry">Sixth Floor Museum</a> and a little boozing with the very hospitable Jade and Carter lightened up the otherwise dull city of Dallas before we hit Austin, the jewel in the heart of Texas, where I got a good dose of creative geekiness at the <a href="http://2007.sxsw.com/interactive/">South by Southwest Interactive</a> festival.</p>
<p><span id="more-119"></span></p>
<p><strong>Day  103 &#8211; 105, Dallas, Texas</strong></p>
<p>Meg and I arrived at Dallas-Fort Worth Airport on March 7 and took an airport shuttle mini-bus to downtown Dallas, and after a bit of searching we found Jade&#8217;s place. Jade is an old work friend of Meg&#8217;s who we thought we&#8217;d visit while we were in the area. She and her partner Carter were kind enough to let us stay for a couple of nights prior to taking a Greyhound bus to Austin.</p>
<p>In that time we went to some of the local cafés and bars. Interestingly, the streets of Dallas were very quiet for a weekday. I was told that there is a network of underground malls where you&#8217;ll find the crowds, especially during summer when the heat is treacherous.</p>
<p>The main attraction in Dallas (and the only one I could find) was the <a href="http://en.wikipedia.org/wiki/Sixth_Floor_Museum" title="Wikipedia entry">Sixth Floor Museum</a>, built on the sixth floor of the Texas School Book Depository building, from where it is believed Lee Harvey Oswald assassinated President John F. Kennedy on November 22, 1963. This was a very interesting and detailed exhibition about the life and death of JFK and all the controversy surrounding his assassination. </p>
<dl class="thumbnail-grid">
<dt><a href="http://farm1.static.flickr.com/216/470695289_aa28e1a919.jpg" rel="lightbox[dallas]" title="Hank, Meg, Jade, Carter and tips - from &lt;a href=&quot;http://www.flickr.com/photos/megnmog/470695289/&quot;&gt;Flickr&lt;/a&gt;"><img src="http://farm1.static.flickr.com/216/470695289_aa28e1a919_s.jpg" width="75" height="75" alt="Hank, Meg, Jade, Carter and tips"  /></a></dt>
<dd>Hank, Meg, Jade, Carter and tips</dd>
<dt><a href="http://farm1.static.flickr.com/215/470693483_e9aebd558c.jpg" rel="lightbox[dallas]" title="Sixth Floor Museum - from &lt;a href=&quot;http://www.flickr.com/photos/megnmog/470693483/&quot;&gt;Flickr&lt;/a&gt;"><img src="http://farm1.static.flickr.com/215/470693483_e9aebd558c_s.jpg" width="75" height="75" alt="Sixth Floor Museum"  /></a></dt>
<dd>Sixth Floor Museum</dd>
</dl>
<div class="clear">&nbsp;</div>
<p><small>Photos courtesy of <a href="http://www.flickr.com/photos/megnmog/">Meg</a>. Click &#8216;em to see &#8216;em bigger (at <a href="http://www.flickr.com/">Flickr</a>). But don&#8217;t forget to come back&#8230;</small></p>
<p><strong>Day  105 &#8211; 111, Austin, Texas &#8211; South by South West</strong></p>
<p>On the 8th, we took a Greyhound bus to Austin, the capital of Texas. We arrived at the bus terminal on the outskirts of the city, somewhat lost and without a guide book for the city. We eventually decided on taking a taxi to our hotel, seeing there were very few other options.</p>
<blockquote class="pullquote"><p>Austin was a great city to visit. It&#8217;s the creative centre and cosmopolitan heart of otherwise conservative Texas. Austiners are very proud of this.</p></blockquote>
<p>We stayed our first night at a fairly fancy but relatively cheap (though still out of our budget) hotel on the outer rim of Austin City. I&#8217;d left the hotel booking too late and it was near impossible to get anything during SXSW unless you booked months in advance. Austin&#8217;s only hostel (that we could find) was <a href="http://www.hiaustin.org/">Hostelling International Austin</a> (HI-Austin) and they seemed to be completely booked. That didn&#8217;t stop us from trying to get in there though. Once we&#8217;d settled in at the hotel and used the facilities, we headed over to the hostel and asked if we could get any beds in the dorms. We managed to book one and then another one became available when someone cancelled. With hostels, it&#8217;s worth hanging around on stand-by as rooms often become available at short notice, so long as it&#8217;s not one of the few hostels that now only take advance bookings online. HI-Austin was a small hostel with a great vibe and in a great location, close to the heart of the city and right on the river where you could watch teams of rowers race past.</p>
<p>Austin was a great city to visit. Not just the administrative centre of Texas, it seemed to be the creative centre also, the cosmopolitan heart of an otherwise conservative state. Austiners are very proud of this and are quick to point out the cultural divide between themselves and other Texans.</p>
<p>There are a lot of creative types around Austin. Even the beggars seemed to have a certain flair. One fellow with tatty clothes and dreaded hair stationed alongside a main road on the outskirts of town had a series of signs featuring witticisms from the ubiquitous &#8220;Need money for beer, pot and hookers. At least I&#8217;m honest&#8221; to the more entertaining &#8220;Not suffering from insanity, loving every minute of it&#8221; and my favourite &#8220;Ninjas killed my family. Saving up for Karate lessons&#8221;. This style of begging seems to work in places like this as well as San Francisco and Los Angeles, where young male tourists find it hilarious and take photos of themselves with their new bum friend to show their buddies back home. For a small donation of course&#8230;</p>
<dl class="thumbnail-grid">
<dt><a href="http://farm2.static.flickr.com/1154/531914224_cb505d03cc.jpg" rel="lightbox[austin]" title="An Austin local - from &lt;a href=&quot;http://www.flickr.com/photos/megnmog/531914224/&quot;&gt;Flickr&lt;/a&gt;"><img src="http://farm2.static.flickr.com/1154/531914224_cb505d03cc_s.jpg" width="75" height="75" alt="Squirrel in Austin"  /></a></dt>
<dd>An Austin local</dd>
<dt><a href="http://farm2.static.flickr.com/1436/532013895_cc34556963.jpg" rel="lightbox[austin]" title="A rowing carnival - from &lt;a href=&quot;http://www.flickr.com/photos/megnmog/532013895/&quot;&gt;Flickr&lt;/a&gt;"><img src="http://farm2.static.flickr.com/1436/532013895_cc34556963_s.jpg" width="75" height="75" alt="Rowing carnival"  /></a></dt>
<dd>A rowing carnival</dd>
<dt><a href="http://farm2.static.flickr.com/1236/532017661_e332672cd3.jpg" rel="lightbox[austin]" title="The lovely Kristen - from &lt;a href=&quot;http://www.flickr.com/photos/megnmog/532017661/&quot;&gt;Flickr&lt;/a&gt;"><img src="http://farm2.static.flickr.com/1236/532017661_e332672cd3_s.jpg" width="75" height="75" alt="Kristen"  /></a></dt>
<dd>The lovely Kristen</dd>
</dl>
<div class="clear">&nbsp;</div>
<p><small>Photos courtesy of <a href="http://www.flickr.com/photos/megnmog/">Meg</a>. Click &#8216;em to enlarge &#8216;em&#8230;</small></p>
<h2>SXSW</h2>
<p><img src="/images/content/sxsw-interactive.gif" alt="SXSW" align="right" />Okay so that&#8217;s Austin. The main reason I went to Austin was to go to the <a href="http://www.sxsw.com/">South by South West</a> festival, where folks from all over the USA and around the world converged for a few weeks of film, interactive and music awesomeness. I got a badge for the Interactive festival. I would love to have bought a badge for the film and music festivals as well but we didn&#8217;t have much time and to be honest, I couldn&#8217;t have afforded the US $600+ ticket price (and that&#8217;s early bird pricing), especially given we were travelling around the world for seven months and then resettling in London for a while.</p>
<p>But interactive was more than enough for my wondering mind. Lots of interesting talks, panels and after parties with free booze. Some of the highlights for me were:</p>
<ul>
<li><strong>A field guide to design inspiration</strong><br />
<a href="http://www.jasonsantamaria.com/">Jason Santamaria</a> and <a href="http://www.robweychert.com/">Rob Weychert</a> from <a href="http://www.happycog.com/">Happy Cog Studios</a> discussed how they, as designers, keep the creativity in their work. <a href="http://www.cameronmoll.com/">Cameron Moll</a> was also meant to be involved in this presentation but he pulled out with a bad case of the &#8216;flu, which was a shame as I was really keen to see him, being one of my favourite web design bloggers. Still, Jason and Rob did a great job of it (with some good laughs in there too). In a nutshell, the main gist was that you can&#8217;t turn on creativity from 9-5 and then turn it off. Being a designer means you have to think and look at the world with a creative eye 24-7. Look at the good design around the place, look at the beauty in nature and find what inspires you. Do your own personal projects and apply design to every part of your life. Design is a lifestyle, not just a day job. Good advice.</li>
<li><strong>Grids are good</strong><br />
Designers <a href="http://www.subtraction.com/">Khoi Vinh</a> and <a href="http://www.markboulton.co.uk/">Mark Boulton</a> presented a very practical example of how a good grid can improve the design and usability of a site. To make their point, they decided to do a re-design of a very popular site using a good grid, in this case <a href="http://yahoo.com/">Yahoo</a>.</li>
<li><strong>Open-source hardware</strong><br />
Slightly different subject matter but nonetheless interesting keynote presentation from <a href="http://ladyada.net/">Limor Fried</a> and <a href="http://www.makezine.com/">Phil Torrone</a> about home made hardware, hacking consumer electronics and open source hardware. Some interesting examples were hacking iPods to run Linux, home made MP3 players built from memory cards and how to make an (illegal) bluetooth and mobile phone jamming device in a cigarette packet. </li>
<li><strong>Adobe SXSW Web Awards</strong><br />
Some complimentary fine food and drinks then the very cheeky <a href="http://www.zefrank.com/">Ze Frank</a> presented the awards for the finest websites of the past year. <a href="http://www.centralscrutinizer.it/">Marco</a>, an acquaintance I met at the registration night drinks who&#8217;d flown over from Italy, took out the award for best CSS site with his gallery of sideways scrolling sites <a href="http://www.thehorizontalway.com/">The Horizontal Way</a>. Congrats&#8230;</li>
<li><strong>Helvetica</strong><br />
Tuesday&#8217;s (13/3/07) main events were great (but somewhat annoyingly overlapping), starting with the 1:30pm world premier screening of <a href="http://www.imdb.com/title/tt0847817/" title="IMDB entry">Helvetica</a>, a documentary film about the most widespread typeface of our time. It was introduced by director <a href="http://www.imdb.com/name/nm1216753/" title="IMDB entry">Gary Hustwit</a>, who was very pleased and humbled to see a fully packed auditorium. I found the film very enjoyable and humorous in parts, but you don&#8217;t have to be a typophilic designer to enjoy it, it is a relevant exploration of modern western popular culture. Shame I didn&#8217;t get to watch the whole thing, I&#8217;ll have to get it out on DVD. </li>
<li><strong>Will Wright on user generated stories (and <em>Spore</em>)</strong><br />
I had to tear myself away from Helvetica (and I almost didn&#8217;t) to run over and attend a talk by the guy famous for inventing <a href="http://simcity.ea.com/">Sim City</a> and <a href="http://thesims.ea.com/">The Sims</a>. I wasn&#8217;t disappointed. <a href="http://en.wikipedia.org/wiki/Will_Wright" title="Wikipedia entry">Will Wright</a> is a hip guy who knows how to make a slick presentation (well actually the PowerPoint slides weren&#8217;t all that slick). He explained about conventional linear storytelling versus the new wave of multi-threaded user generated storylines in online gaming communities. This discussion then neatly segued into a compelling presentation of <a href="http://www.maxis.com/">Maxis</a>&#8216; next game, <a href="http://spore.ea.com/">Spore</a>, which by all accounts promises to be brilliant. The basic premise of this game is you take a single celled creature and evolve it into an advanced species and take over the universe. Simple right? When you have a spare 35:51, take a peek below (or at <a href="http://youtube.com/watch?v=T8dvMDFOFnA" title="YouTube video">YouTube</a>)&#8230;</p>
</li>
</ul>

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<p>Of course the Aussie contingent were representing, with <a href="http://www.themaninblue.com/">Cameron Adams</a>, <a href="http://webdirections.org/">Maxine Sherrin</a>, <a href="http://www.standardzilla.com/">Scott Gledhill</a> and <a href="http://www.moltn.com/">Cheryl Lead</a> all doing their bit in various panels. I also caught up with Aussie web standards regulars <a href="http://phasetwo.org/">Anson</a>, <a href="http://lachstock.com.au/">Lachlan</a> and <a href="http://www.scenarioseven.com.au/">Lisa</a>.</p>
<p>Worth mentioning were talks I attended from <a href="http://www.coupland.com/">Doug Coupland</a>, the author of Microserfs, Life After God and Everything&#8217;s Gone Green (which is now being made into a film), <a href="http://www.adaptivepath.com/aboutus/dan.php">Dan Saffer from Adaptive Path</a> on 2Las Vegas Design&#8221;, what can be learnt from Sin City and applied to web design, and <a href="http://brianoberkirch.com/">Brian Oberkirch</a> and <a href="http://www.simplebits.com/">Dan Cederholm</a> on the feasibility of building web apps outside of Silicon Valley. The <a href="http://dorkbot.org/">Dorkbot</a> event was pretty cool too, a show of home made devices and mashup technology.</p>
<p>At this time Meg and I made friends with Kristen and Tony who were staying at the hostel. They were a fun pair who were travelling around working as pedicab drivers. They took us to a retro Mexican restaurant. Also found <a href="http://www.austinjava.com/">a café</a> not far from the convention centre that did decent organic coffee and excellent Tex-Mex for breakfast.</p>
<p>While I was geeking it up, Meg got to enjoy a little time-out from me, relax in the parks and riverside around Austin and enjoy going to cafés with new found friends. We had pretty good weather most of the time we were there, so I took a few time-outs from SXSW myself to join Meg and have a relax from all the bits and bytes&#8230;</p>
<p>We enjoyed the USA a lot, but besides bigger roads and cars, it felt a lot like home in so many ways. I needed to be pushed out of my comfort zone a little and get a little culture shock. Latin America would provide this. And I&#8217;d need to brush up on Spanish. Plenty of opportunity to do just that over the next month in Mexico and Guatemala&#8230; </p>
<h4>Related posts</h4>
<ul>
<li><a href="/archives/2006/10/05/travel-plans/">Travel plans</a></li>
</ul>
<p></p>
<p><em>Published at <a href="http://henrytapia.com/">HenryTapia.com</a> – Experiencing and designing things</em></p>
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		</item>
		<item>
		<title>World of Warcraft</title>
		<link>http://henrytapia.com/archives/2005/10/18/world-of-warcraft/</link>
		<comments>http://henrytapia.com/archives/2005/10/18/world-of-warcraft/#comments</comments>
		<pubDate>Tue, 18 Oct 2005 02:38:40 +0000</pubDate>
		<dc:creator>hank</dc:creator>
				<category><![CDATA[Arts + entertainment]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.henrytapia.com/archives/2005/10/18/world-of-warcraft/</guid>
		<description><![CDATA[WoW. Where to begin&#8230; This game has got me hooked. Most games have a month or two max lastability with me, but I got this back in May and I&#8217;m still playing it &#8211; and I can still see a couple of solid months play remaining, at least. While I have my head raised from [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.henrytapia.com/archives/2005/10/18/world-of-warcraft/"><img src="http://www.henrytapia.com/images/content/wow1.gif" alt="World of Warcraft" class="noborder" align="left" /></a><abbr title="World of Warcraft">WoW</abbr>. Where to begin&#8230; This game has got me hooked. Most games have a month or two max lastability with me, but I got this back in May and I&#8217;m still playing it &#8211; and I can still see a couple of solid months play remaining, at least. While I have my head raised from my WoW sumbersion I&#8217;d like to take the opportunity to try to explain where the attraction lies&#8230; (<strong>Warning</strong>: Game nerd ahead)</p>
<p><span id="more-57"></span></p>
<p><a href="http://www.worldofwarcraft.com/">World of Warcraft</a> is a <a href="http://en.wikipedia.org/wiki/MMORPG"><acronym title="Massively Multiplayer Online Role Playing Game">MMORPG</acronym></a> from <a href="http://www.blizzard.com/">Blizzard Entertainment</a> involving multiplayer team co-operative and <acronym title="Player Vs Player">PvP</acronym> action, along with aspects of role playing in a fantasy Lord of the Rings / Dungeons and Dragons kind of setting. It is an exclusively online game (broadband is a must) where you can fight, team up and interact with thousands of other players at any one time. According to <a href="http://www.gamespot.com/news/2005/08/29/news_6132187.html">recent reports</a>, the total number of current active users has exceeded 4 million.</p>
<p><a href="http://www.henrytapia.com/images/content/wow2_lg.jpg"><img src="http://www.henrytapia.com/images/content/wow2.jpg" alt="World of Warcraft" title="That's me and my bear, Napoleon. Click for larger version" class="frame1"/></a></p>
<p>WoW presents the player with a beautifully designed and virtually seamless 3D world environment where you can travel freely, almost completely without any waits for loading, within a vast landscape spanning two continents. There is a monthly subscription to play (on top of the cost of the game) which goes towards the continual improvements and general evolution of the game. </p>
<p>With so many players around the world playing WoW, many communities have formed around the game, including various dedicated forums, sites and even podcasts (<a href="http://www.taverncast.com/">Taverncast</a>, <a href="http://www.worldofwarcast.com/">World of Warcast</a>). There are also communities within the game itself, namely guilds, where people join quests and raids together, or just generally chat and hang out.</p>
<p><a href="http://www.henrytapia.com/images/content/wow3_lg.jpg"><img src="http://www.henrytapia.com/images/content/wow3.jpg" alt="World of Warcraft" title="A Warlock with his Succubus. Click for larger version" class="frame2"/></a>Another thing about this game, which is an improvement on previous MMORPGs is that it rewards casual play, so you won&#8217;t be majorly disadvantaged if you don&#8217;t play day-in-day-out. That being said, there is so much variety in what you can do in this game that you could virtually just live in the game non-stop. There&#8217;s the action/questing/fighting aspect. There&#8217;s the social aspect. There&#8217;s even professions, trade and auctions in the game &#8211; it has its own self-contained economy. The different modes of play are part of the addictiveness of this game. I&#8217;ve played with some players who are always on (more than me!) who really do seem to live in the game. This is testament to the fantastic playability of this game, but it&#8217;s also something to be wary of when playing&#8230; keeping a balance &#8211; too much of a good thing, etc. Sufficed to say, it&#8217;s addictive.</p>
<p>I&#8217;ve never been a Fantasy or Role Playing Game type guy, so that&#8217;s all new to me. I come from a Doom, Quake, Battlefield action genre as well as a real-time strategy gaming (Age of Empires, Starcraft, etc) background and I&#8217;ve certainly had no background in the whole Dungeons &#038; Dragons phenomenon so it took a little getting used to some aspects of gameplay and the player culture, but a bit of practice along with tips from many helpful players will have any novice quickly up to speed. This is also one of those few games that gamer girls have embraced wholeheartedly as well as guys, which is always a formula for massive sales (ala <a href="http://www.henrytapia.com/archives/2004/10/25/sims-2/">Sims 2</a>).</p>
<p>So that&#8217;s a small glimpse into the dark solipsistic world that is World of Warcraft. Now if you&#8217;ll excuse me, WoW is calling&#8230;<br />
</p>
<p><em>Published at <a href="http://henrytapia.com/">HenryTapia.com</a> – Experiencing and designing things</em></p>
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		<title>The Sims 2: Reality Gaming</title>
		<link>http://henrytapia.com/archives/2004/10/25/sims-2/</link>
		<comments>http://henrytapia.com/archives/2004/10/25/sims-2/#comments</comments>
		<pubDate>Mon, 25 Oct 2004 08:58:12 +0000</pubDate>
		<dc:creator>hank</dc:creator>
				<category><![CDATA[Arts + entertainment]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.henrytapia.com/archives/2004/10/25/sims-2/</guid>
		<description><![CDATA[
Wow, I just started playing The Sims 2 and I&#8217;m hopelessly addicted. It&#8217;s like Big Brother, but actually entertaining, because I get to be Big Brother!  
Currently Don the resident sleaze-bag is trying to &#8220;Woohoo&#8221; with as many lady Sims as possible. Trying to get two of the local ladies to both get in [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.henrytapia.com/images/content/sims1.jpg" alt="The Sims 2" class="noborder" /></p>
<p>Wow, I just started playing <a href="http://thesims2.ea.com/">The Sims 2</a> and I&#8217;m hopelessly addicted. It&#8217;s like Big Brother, but actually entertaining, because I get to <em>be</em> Big Brother!  </p>
<p>Currently Don the resident sleaze-bag is trying to &#8220;<a href="http://www.wired.com/news/culture/0,1284,65256,00.html?tw=wn_story_top5">Woohoo</a>&#8221; with as many lady Sims as possible. Trying to get two of the local ladies to both get in the hot tub with Don resulted in some excellent biffo between them, while Don casually watched from the hot tub. </p>
<p>All up so far, a fantastic game, which one would expect from the sequel to <em>The Sims</em>,  the <a href="http://www.gamespot.com/pc/strategy/sims/news_2857556.html">best selling PC game ever</a>.</p>
<p><a href="http://www.gamespot.com/pc/strategy/thesims2/index.html">Gamespot&#8217;s Sims 2 review is here</a> (rated 8.9: Great!).</p>
<p><em>Published at <a href="http://henrytapia.com/">HenryTapia.com</a> – Experiencing and designing things</em></p>
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